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Horizon ps3 modding tool
Horizon ps3 modding tool






Then each group has individual assets inside. There are 18 main big packages containing about 75000 asset groups. Especially considering there are almost no names anywhere. As a result, its hard to get anything from there. Instead, they are all grouped in so called "Streaming Graph".Īs I understand, it was done for optimization purposes, so the game can load/use all of the assets (and there are millions) in the best way possible in terms of speed/memory usage. There's no such a thing like assets for characters, any specific character or robot, they are not grouped in folders with textures, models, or shaders. Assets are not organized in any logical structure, and have no names. Update: I'm going to start explaining the situation and what can we do about it.įirst of all, data layout in this game is totally different from previous decima games.

horizon ps3 modding tool

  • Robots are using internal decima animations, so i dont know if/when i can support it.
  • Aloy is easier to do, because its morpheme, and i have it all reversed before. So far you can find/apply textures manually. Unfortunately, its still impossible to post a file thats bigger than 256kb here, so its released on zenhax. I will try to provide information on it as soon as possible.
  • The process of extracting models is complicated, especially getting robots with all destructible parts.
  • Fully working robots with all destructible parts. Horizon Forbidden West will NOT be released on PC in the nearest years.

    horizon ps3 modding tool

    Not all of them placed, but its working already.Currently working on placing destructible parts for robots, and then the tool will be complete and released. Tests are ok so far, most of the models work fine.So far I got all (or almost all) characters/robots with skeletons and textures, also static meshes.The Last of Us 2 Tool for Models with Skeletons & Texturesīelow is a Horizon Forbidden West Tool update summary from daemon1, to quote:.

    horizon ps3 modding tool

  • Final Fantasy 7 Remake Tool for Models, Maps & Textures.
  • Kingdom Hearts 3 PS4 Maps, Models and Textures Tool.
  • Red Dead Redemption 2 PS4 Models and Textures Tool.
  • Marvel's Spider-Man PS4 Skeletal Models & Textures Tool.
  • Those interested can also check out ID-Daemon's YouTube Channel, and this comes following several of his previous asset extraction tools including:

    horizon ps3 modding tool

    This weekend PlayStation 4 Scene developer (aka id-daemon / daemon1 on XeNTaX) released a HFW Tool for PS4 / PS5 to aid in extracting skeletons, textures and static meshes from Horizon Forbidden West for data miners and game modders to examine.ĭownload: h2_extr.rar (603.97 KB - includes h2_extr.exe, Edgetosmd_i.exe, Edgetosmd.exe and decima.ini) / mesh_numbers.rar (3.79 KB - includes robots.txt, other_chars.txt, heads.txt and aloy.txt) / robots_codes.rar (950 Bytes - includes robots_codes.txt)








    Horizon ps3 modding tool